Game Design: James Firnhaber
Illustration: Denis Frietas
Graphic Design: James Firnhaber, Curt Covert
Ages: 14 and Up
Time: 60-90 minutes
SKU: SND 1010
Retail Price: $50.00
Size: 11" x 11" x 3"
64 dice, 8 Researcher character cards,
36 Research cards, 6 Containment cards,
4 Lab mats, 1 Breach mat and token, dice sleeve, Platform board, Containment board, two support legs, 2 two-sided Base plates, rotating turntable.
An Extra-Dimensional Dice Manipulation Game.
NOW ON KICKSTARTER
The Tesseract appeared in our skies six days ago.Together, our world’s best minds must find a way to contain and control the reactions of this extra-dimensional avatar, or its exponentially increasing destructive power will tear a hole in space-time and remove our world from existence.
The game features a cube of 64 dice, sitting on a rotating platform to examine all angles. Players will use three actions to manipulate the cubes; removing them from the Tesseract, adjusting their values, transferring them between labs and isolating them into the Containment matrix.
Allow too many breaches or remove the last cube from the Tesseract, and the game is lost. Fill the matrix with 24 cubes, one of each colored value, and you save our world.
A true test of strategic teamwork. Player abilities are often only optimized through the help of others.
Excellent solo game delivers the full experience.
Stunning table presence with innovative, compelling game play. Adjustable difficulty and variant play modes.